Thursday 11 April 2013

Army of Two: The Devil's Cartel – Xbox 360 Game Quick Review



I really liked this game. I have to admit, I've been a fan of the Ao2 games ever since the first game back in 2008. I love Alice Murray, I admit it. She was a character from the first 2 games, who guided your character on missions over the radio; a stunning Asian woman covered in tattoos with an extremely sexy voice! She was played by Tracey Rooney who is very talented and beautiful herself. But still the franchise has plenty to offer even in her absence. This is the 3rd Ao2 game, with Ao2: The 40th day coming after the “eponymous” first game.



So the story goes that TWO (Trans World Operations), the Private Military Company (PMC) run by Rios and Salem, is in Mexico, getting to grips with the drug cartels who do so much to ruin everyone's lives over there.



Although the protagonists are no longer Rios and Salem as before (they are now supporting roles), the 2 newcomers and protagonists, Alpha and Bravo, are pretty unmemorable. Jo Flanagan (from Stargate Atlantis) does a good job as the voice of Salem and the new “token” woman in the game is pretty spectacular, she is Fiona, a Mexican mercenary/bounty hunter voiced by Emily Rios (who after checking out her IMDB profile I can say is very talented as well as gorgeous.) She actually plays a pretty big part in the game fortunately, is very competent, and isn't objectified or damselled too much (well yay!). She was earlier before the events of this game, rescued from the drug cartels by the protagonists, and is now after revenge! It is quite clever how the game portrays her crisis – how far will she go to get back at her enemies? (Spoilers) Sad ending for her though, which I thought was a shame, but it did actually hit quite hard from an emotional perspective for me.



The game is a pretty spectacular action fest with some great set-pieces and fairly imaginative gameplay elements. There is an amazing section where the building you're in collapses and you slide down the sloping floor , dodging obstacles and shooting enemies, until you fall into a swimming pool outside. The game is punctuated by various good to pretty awesome vehicular action sections, with run-and-gun car chases, helicopter fights etc. The environments are varied, well realised and interestingly destructible.



The production values are better than expected and at times the games feels more like Call of Duty than Army of Two! Action varies from sewers to cities to drug labs, mountainside villas, mines, and loads of other areas; and some missions are more open ended – you get to choose a route or path to proceed at several points. Some area are dark and oppressive and other large and open as you fight your way through open vistas and courtyards.



Gameplay is the normal co-op style 3rd person shooter with tactical and RPG elements. Taking cover and timing your blasts is essential. You can order your partner to perform various actions such as take covering fire, flanking, throw grenade, etc. The cash reward system gives you money for killing enemies, but do it in varied tactical ways and bigger rewards ensue. The money is used to buy and upgrade a fairly large selection of guns and avatar appearance upgrades: masks, armour and tattoos. Another nice touch is your partner automatically upgrades his weapons during the game as well, which is also reflected in the cutscenes.



There are various types of enemies from toughly armoured brutes to an insane drug-fuelled maniac with a machete, trucks, APCs, and choppers to the big-bad guy Diablo himself. There are loads of allies and friends who get killed, shot up etc. throughout the plot.



Overall it's well worth getting for action fans, and warrants a second playthrough, where you can bump up the difficulty, buy new guns and take the different option at the points of choice where paths diverge. I give it a solid 8 out of 10.

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